![]() Due to being able to move units around quite a bit, player turns can take some time, but if a player decides they are finished quickly, they have the ability to end their turn at any time. An example is that tanks cannot go further than their gas can take them and cannot go over certain types of terrain. Players can move units multiple times but they are limited by their terrain and their supplies. ![]() Gameplay functions by each player taking their turn and then receiving an automatic resupply. Even once one reads the manual, it will still take some effort to learn how all of the games pieces work together, and while there are shorter, easier scenarios to start with, it is likely to turn off quite a few players long before they get to the scenarios that can last weeks. Reading the manual is absolutely mandatory to figure out what to do, and it is over 300 pages in length. The problem is that this attention to detail can be extremely overwhelming to players that are not used to this kind of title.
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